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Reply: Runewars:: General:: Re: Duels are boring as possible

by HonosbindaRessless wrote:Thanks, thats my thoughts too, the thing is. Even then when i know my enemy has certain items on his hero it is 50% yes or no... :/ .I tried with dice but even that doesnt...

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Reply: Runewars:: General:: Re: Duels are boring as possible

by AnduinHonosbinda wrote:I don't think it is valuable trying to turn the combat system for this game into something you prefer as in Dungeonquest. Then play that game if you are extremely...

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Reply: Runewars:: General:: Re: Duels are boring as possible

by HonosbindaAnduin wrote:If the whole duel mechanic is offputting, then some alternatives should definitely be discussed.Okay, so what's your opinion, do you find that the duel mechanic is entirely...

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Thread: Runewars:: Rules:: Summon lightning

by basilisco Hey, we have the following situation:A full defending routed army. Attacker sends just one unit to attack with a mobilize order. Defender plays summon lightning. We suppose that both are...

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Reply: Runewars:: Rules:: Re: Summon lightning

by Honosbinda Yes, that sounds correct, plus I think the dark night heals all damage.

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Reply: Runewars:: General:: Re: Duels are boring as possible

by Ressless Lets Keep the Dragon in its cave ok? :meeple:I just gave Dungeonquest as example, because in the Third Edition i didnt really liked it, the Revised did me a favor, but stole the Fighting...

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Thread: Runewars:: Rules:: Desert-Marker Effect (Banners of War)

by Ressless I have one question. In the Rulebook for banners of war it is described, that when a Desert/Waste-Marker is brought into the game, the play who controls it, gains the resources of this hex...

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Reply: Runewars:: General:: Re: Duels are boring as possible

by Anduin @Honosbinda:*cough* :what:Let me just say: We do not intend to invent a new mechanic for EVERYONE, including you, that is now the new way EVERYONE has to play. The OP does not like a...

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Thread: Runewars:: General:: Pimp my Ruuuunewars

by Ressless Hello fellow Warlords.I found this picture and wanted to ask if there are similar games with these Stronghold and city plastik tokens and also from which game are these models?Right now i...

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Reply: Runewars:: General:: Re: Pimp my Ruuuunewars

by Interociter They are from the old Games Workshop game Mighty Empires. They look pretty good, I might think about getting a copy. Turns up on eBay fairly often, slightly expensive but not crazily so.

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New Video for Runewars

by takras<div></div>

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Reply: Runewars:: Rules:: Re: Desert-Marker Effect (Banners of War)

by sigmazero13 It basically means you immediately get the resources for it added to your dial; this is to offset the major "penalty" of it being pretty much barren for the rest of the game. (There are...

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Reply: Runewars:: Rules:: Re: Summon lightning

by sigmazero13 Pretty close, but not quite: it's even better for the defender in this case that you guess!Units that are already routed before the battle are not added to the battle. So when the battle...

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Reply: Runewars:: Rules:: Re: Summon lightning

by Honosbindasigmazero13 wrote:Pretty close, but not quite: it's even better for the defender in this case that you guess!Units that are already routed before the battle are not added to the battle. So...

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Reply: Runewars:: Rules:: Re: Summon lightning

by sigmazero13Honosbinda wrote:sigmazero13 wrote:Pretty close, but not quite: it's even better for the defender in this case that you guess!Units that are already routed before the battle are not added...

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Reply: Runewars:: General:: Re: Pimp my Ruuuunewars

by robertg611Dragon Masters uses the some models and may be less expensive.

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Reply: Runewars:: General:: Re: Duels are boring as possible

by HonosbindaRessless wrote:Lets Keep the Dragon in its cave ok? :meeple:I just gave Dungeonquest as example, because in the Third Edition i didnt really liked it, the Revised did me a favor, but stole...

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Reply: Runewars:: Rules:: Re: Desert-Marker Effect (Banners of War)

by Honosbinda Basically the hex is pillaged for resources and then 'scorched earth' for everyone else...sounds like a good idea when some of your areas are being threatened with a takeover anyway -- so...

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Reply: Runewars:: Rules:: Re: Summon lightning

by Honosbindasigmazero13 wrote:Yes indeed. In fact, to get technical, you should be drawing cards for the battle, even though they mostly have no point. (For the case of Necromancers and Knights,...

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Reply: Runewars:: Rules:: Re: Summon lightning

by sigmazero13Honosbinda wrote:sigmazero13 wrote:Yes indeed. In fact, to get technical, you should be drawing cards for the battle, even though they mostly have no point. (For the case of Necromancers...

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