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Reply: Runewars:: General:: Re: Variants of game

by casetero Hello again,I have downloaded the revised rules from FFG, and wtf!!The pdf includes the variant epic ( my paper rulebook doesnt ). In the PDF it says that you can play with exploration...

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Reply: Runewars:: General:: Re: Variants of game

by Dweeb Personally, I don't like the exploration tokens. You might like them, but I'd recommend keeping it as simple as possible for the first game.

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Reply: Runewars:: General:: Re: Variants of game

by casetero Thanks for the asnwer.Ill play it without exploration tokens for the first time so.There is an error in my previous message. The PDF i have donwloaded from FFG is the first edition rules....

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Reply: Runewars:: General:: Re: Variants of game

by sigmazero13casetero wrote:Another doubt i have is what is the variant "road to victory" . This variant is included in the expansion, but can i play whith it in the revised edition (without...

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Reply: Runewars:: General:: Re: Storage of Revised and Expansion

by Budgernaut I, too, store everything in the box. But right now my miniatures are separate until I finish painting them. It is a tight fit, though, and I often worry about the figures breaking. I...

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Reply: Runewars:: General:: Re: Variants of game

by DA_Maz On the exploration tokensI played with this varient a few times and I must say it doesn't really have a high impact on the game. Basically you only reveal the token when a hero ends his...

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Reply: Runewars:: General:: Re: Variants of game

by bigtex01 Not a fan of the exploration tokens. We played a three-player game once and within the first few turns one player got arbitrarily set back significantly by one of the exploration tokens (I...

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Reply: Runewars:: General:: Re: Variants of game

by sigmazero13 The only one that's really that "swingy" is the Flooded Areas from the expansion, and it's easy enough to just remove them from the pool if their impact isn't for your particular...

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Reply: Runewars:: General:: Re: Variants of game

by casetero Thanks to all for the answers, you have solve my doubts about this tokens. I think we will start playing without them, and we will test them in future games. I think im really gonna enjoy...

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Reply: Runewars:: General:: Re: Can this game be played not too agressive (2P) ?

by wisek I would suggest one easy home rule. When I'm playing a 2p game, I start building the map with one extra map tile - only one, not one per player. It happens, that one player gains a great...

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Reply: Runewars:: General:: Re: Can this game be played not too agressive (2P) ?

by ropyawisek wrote:I would suggest one easy home rule. When I'm playing a 2p game, I start building the map with one extra map tile - only one, not one per player. It happens, that one player gains a...

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Reply: Runewars:: General:: Re: Can this game be played not too agressive (2P) ?

by wisek My goal is to prevent game-breaking situations and improve gaming experience. Here is the list of my house rules:- Extra tile in 2p game (described above),- Exploration tokens without Flooded...

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Reply: Runewars:: General:: Re: Actual Playtime

by Sarcasmorator We usually play 2-player, which takes us about 2 to 2.5 hours. Three-ish for an experienced group of four isn't unreasonable.

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Reply: Runewars:: General:: Re: Actual Playtime

by Anduin Just finished a game.3 players with 1 new playerafter rules explanation and setup it took us 4 hours. We just finished year 4 when one player got his 6th dragon rune.So with my folks its...

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Reply: Runewars:: General:: Re: Can this game be played not too agressive (2P) ?

by Mordus I'm not an expert on Mage Knight scenarios as the only time I have played it has been against eachother, but I know it has some scenarios that are co-op against the game. There are a handful...

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Thread: Runewars:: Rules:: Retreats - rulebook page 24

by CarlosSpicyweener Hi folksToday I was just working through the rules and now I have a question on that example round 2.The Elf was forced to wound a unit and he chose the Pegasus Rider 1.Next Round...

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Reply: Runewars:: Rules:: Re: Retreats - rulebook page 24

by sigmazero13 First, I should point out there's apparently confusion in the German translation. There are two different effects: "Rout", which means you lay down your units, and "retreat", which means...

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Thread: Runewars:: General:: Painted Figure Storage

by broken clock Has anyone painted their Runewars figures and then found a way to store the figures in the Revised Edition box so they don't bump against each other? I feel like foam inserts won't...

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Reply: Runewars:: Rules:: Re: Retreats - rulebook page 24

by CarlosSpicyweener Well... seems like just another translation confusion.But that clears it up. Thanks.

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Reply: Runewars:: Rules:: Re: Retreats - rulebook page 24

by Anduinsigmazero13 wrote:In the German translation, apparently is uses the same word for both terms, though..This is not correct. The German rules DO make a distinction between rout ('flüchten') and...

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