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Reply: Runewars:: General:: Re: Storage of Revised and Expansion

by Arkard I can actually fit everything into the expansion box, and it is smaller than revised edition. Well, it doesn't close all the way.. but almost. :D

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Reply: Runewars:: General:: Re: Painted Figure Storage

by Budgernaut I have the same concern.

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Reply: Runewars:: General:: Re: Painted Figure Storage

by Sarcasmorator Why not use a sealant?

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Reply: Runewars:: General:: Re: Painted Figure Storage

by broken clockSarcasmorator wrote:Why not use a sealant?I use a gloss finish and then use a matte finish; however, neither really fully protects the miniature from bumping and scraping while in the box.

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Reply: Runewars:: General:: Re: Painted Figure Storage

by Purple Paladin I bought one of those large plastic storage boxes you find at most Comic/Game stores (I think they around 5x4 inches). All the pieces for each race fit near perfectly in each one, and...

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Reply: Runewars:: General:: Re: Painted Figure Storage

by mupdan The plastic used for the miniatures is so soft that I doubt you'll have a problem. I've got mine all painted, sealed and bagged up, and haven't had any problems at all.

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Reply: Runewars:: General:: Re: Expansion……..Expectations!!!

by petercox I'm expecting one.

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Thread: Runewars:: Rules:: Rout a routed unit?

by alam1000malam I found the situation in a battle, my enemy unit all routed and I had left a fate card in my hand to resolve, it was rout 1. Last time I just resolve it by destroying a unit, assuming...

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Reply: Runewars:: Rules:: Re: Rout a routed unit?

by atraangelis Page 22 , The dealt rout can only target a STANDING unit.Since all units are routed the card has no further effect.

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Reply: Runewars:: General:: Re: Can this game be played not too agressive (2P) ?

by aflorinMordus wrote:I'm not an expert on Mage Knight scenarios as the only time I have played it has been against eachother, but I know it has some scenarios that are co-op against the game. There...

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Reply: Runewars:: Rules:: Re: Rout a routed unit?

by alam1000malam that's what I though, but it doesn't feel right, I played this game with fun and imaginative way. I think rectangle units usually fast(cavalry), they attack roughly with speed,...

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Reply: Runewars:: Rules:: Re: Rout a routed unit?

by sigmazero13 I think that would make routs more powerful than they need to be. If the other army is completely routed already, chances are you've won the battle (although it's not guaranteed, if they...

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Reply: Runewars:: General:: Re: Can this game be played not too agressive (2P) ?

by Arkard What I find funny about this thread is that this is one of the few of these really epic ameritrash games that supports 2p nicely, at least when compared to some other FFG titles that can't...

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New Image for Runewars

by johtaraBusy world of Runewars

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Session: Runewars:: War Ensemble

by de_la_poer Daqan Lords Vs. WaiqarWe had a beautiful map, which had every neutral Unit available in the game on it. But it was a pity no one took control of that Giant. But it looked damn cool having...

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Reply: Runewars:: Sessions:: Re: War Ensemble

by SkyGazer Thanks for the session report. Always fun to get in a game of Runewars!

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Reply: Runewars:: Sessions:: Re: War Ensemble

by Anduin great session report! Thanks for that!I already knew who would win by looking at the setup :PWay better position for Waiqar here. 3 food and 3 wood right in front of him. Then the city on...

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Reply: Runewars:: Sessions:: Re: War Ensemble

by de_la_poer Thanks a lot for the feedback guys!Anduin wrote:Edit: Just to make sure: You do know that the cities are placed face up during setup, right? Because in the first picture, they are face...

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Reply: Runewars:: Sessions:: Re: War Ensemble

by Tonman We always play with cities face down until "discovered" when a unit arrives in the space. Heroes are unable to view hidden cities. It's more exciting and less deterministic.

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File: Runewars:: Aide de jeu-Runewars - Français

by celedan New File: Aide de jeu-Runewars - Français for Board Game: Runewars

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