Reply: Runewars:: General:: Re: What cards to sleeve?
by selwyth Why not just sleeve everything? You don't have enough sleeves?Fate Card deck definitely, maybe the Order Cards.
View ArticleReply: Runewars:: General:: Re: What cards to sleeve?
by KeyserSoze Fate cards would be the only thing that I strongly recommend. I have everything sleeved, but if I were to do it again, I would only sleeve the fate cards.
View ArticleReply: Runewars:: General:: Re: What cards to sleeve?
by MrMonkey The fate deck will see significant shuffling and handling throughout the game, by far the most out of any of the decks. I would also highly recommend sleeving the order cards as well...
View ArticleReply: Runewars:: General:: Re: Plastic minis for strongholds and cities.
by ropya Seth,Thanks for looking into this for us.I sent you a message with my ideas.Ill share my idea here so my fellows may critique my thoughts.The idea is to have mini packs.It would take four...
View ArticleReply: Runewars:: General:: Re: What cards to sleeve?
by MrMTMrMonkey wrote:The fate deck will see significant shuffling and handling throughout the game, by far the most out of any of the decks. I would also highly recommend sleeving the order cards as...
View ArticleReply: Runewars:: General:: Re: What cards to sleeve?
by sigmazero13 I tend to sleeve all my cards for my favorite games, so all mine are sleeved. However, if I was only going to sleeve some of them, the ones I'd do are:- Fate deck (this gets shuffled and...
View ArticleReply: Runewars:: General:: Re: What cards to sleeve?
by Budgernaut A member of my family has hyperhidrosis, a genetic disorder that results in an overproduction of sweat, especially in the hands and feet. Card sleeves are pretty much a must-have for...
View ArticleReply: Runewars:: General:: Re: Plastic minis for strongholds and cities.
by SethR Hey guys, I had a couple of other messages and everyone seemed to have a little different request as far as numbers of pieces and which ones. However, since we are coming up on the end of the...
View ArticleThread: Runewars:: General:: A few rulequestions after my first game
by DA_Maz After my first game with extensive rulebook-checking a few mysteries remain I hope anyone of you could clarify.1st: -)the cities or better said destroyed cities. Can I repair cites (not...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by sigmazero13DA_Maz wrote:1st: -)the cities or better said destroyed cities. Can I repair cities (not fortresses) that were destroyed earlier in the game? If yes, what would I have to do?There is an...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by pcichigo Oh dear Scott,will there be a time that I can answer before you?I almost finish the answer but never faster than you lol.
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by pcichigo 1. Normally you can't, but I don't know if there are any card effect that allow you to do that.2.2.1 No, Strategize Order card only allow you to move heroes. Quest, heal, and train must be...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by pcichigo Scott, can you check the rulebook on page 21?It said..."Units that were just routed during this battle may retreat (this is an exception to the rule that routed figures may not move)."But I...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by DA_Maz Wow thx for all your quick-answersI'm still a little bit confused about the attacker retreating units after combat. -)It would make sense that fleeing units flee regardless of winning or not...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by pcichigo 1.1 Not so sure about this too, but from what I play the winner stay no matter what state it is.1.2 Hmm, have to see if the winner can retreat or not.1.3 Defender get advantage also, when...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by Pintsizepete You absolutely cannot move attacking units out after the battle, routed or not. It's part of the risk of battle: over committing. The routed units are not fleeing, they are ROUTED. They...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by sigmazero13pcichigo wrote:Scott, can you check the rulebook on page 21?It said..."Units that were just routed during this battle may retreat (this is an exception to the rule that routed figures may...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by sigmazero13DA_Maz wrote:Wow thx for all your quick-answersI'm still a little bit confused about the attacker retreating units after combat. -)It would make sense that fleeing units flee regardless...
View ArticleReply: Runewars:: General:: Re: A few rulequestions after my first game
by DA_Maz thanks for clarifying all those things and I start to get an idea why I have so much difficulties in understanding the rout/retreat mechanics: I own the game in german and the rules don't use...
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