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Reply: Runewars:: General:: Re: A few rulequestions after my first game

by DA_Maz

Wow thx for all your quick-answers

I'm still a little bit confused about the attacker retreating units after combat.
-)It would make sense that fleeing units flee regardless of winning or not (as long as they don't stand up again inspired by the glorious victory of their fellow warriors, they seem to want to flee whatever it takes).
It seems strange that they don't leave the combat when the attacker can move his excess-units out of the area after combat, despite standing in an activated area.
-)Can the winner move back his excess units to only one or to multiple friendly areas within reach?
-)If the attacker truly is able to move his excess-units after battle, it seems kind of odd that defending players are at a big disadvantage because they can only defend with 8 (I was retreating with a tactic card just to attack in my turn, because with a mobilize order I could get the unitnumbers to my advantage and this seemed even like a good move, when I thought I had to kill every excess unit instantly after combat, without being able to retreat them). Is this huge advantage for attackers in late game intentional or am I missing something?

regarding the runes:
Opinions on being able to swap an empty area with an area that contains a rune seem to diverge. As the action card specifically says that you swap runes, we played it this way. Then again it seemed kind of odd that there were no easy to come by options to transfer your newley found runes (you conquered on the battlefield) to safe areas.

Regarding the titles.
Is it correct that titles are in play from the beginning of the game with "ownership: noone" and "influence pleddged: none", meaning you can effectivly choose a title by placing 1 influence on it, when you are the first who uses the corresponding action.

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