Thread: Runewars:: Variants:: RUNEWAR TRASHED?
by buondiavolo RUNEWAR TRASHED or better: Return to the beginnings : Battlemist played with Runewars material You don't use the season card,neither the order cards ! If you use dices you don't need...
View ArticleReply: Runewars:: Variants:: Re: RUNEWAR TRASHED?
by buondiavolo I am joking about Scott or for people that believe Runewars perfect.I see there is a review from Leaf Ninja:For my taste Runewar is not enought Amery and still too much Euro. This is a...
View ArticleReply: Runewars:: Variants:: Re: RUNEWAR TRASHED?
by sigmazero13buondiavolo wrote:I am joking about Scott or for people that believe Runewars perfect.LOL, no worries, no offense taken :D I don't believe it's "perfect", but I do think it's good. I have...
View ArticleThread: Runewars:: General:: Two plastics for "Spiritspeaker Mok"?
by olav Hi All!I am proud owner of both Descent 1st edition and Runewars. As you know there are 12 heroes included in Runewars, which also turn up in Descent - including their plastic figures. After I...
View ArticleReply: Runewars:: General:: Re: Two plastics for "Spiritspeaker Mok"?
by Dellas Tallamar1) Does anybody have a good idea where my third Mok came from?What about Runebound. Do you have this game? There are also similar heroes (including plastic figures).
View ArticleReply: Runewars:: General:: Re: Two plastics for "Spiritspeaker Mok"?
by sigmazero13 Runebound has Spiritspeaker Mok also, but I don't see that in your collection. Maybe one of your games ended up with two Mok's instead of one of the other figures?
View ArticleReply: Runewars:: General:: Re: Two plastics for "Spiritspeaker Mok"?
by Hugh_G_Rectionsigmazero13 wrote:Runebound has Spiritspeaker Mok also, but I don't see that in your collection. Maybe one of your games ended up with two Mok's instead of one of the other...
View ArticleReply: Runewars:: General:: Re: Two plastics for "Spiritspeaker Mok"?
by olavHugh_G_Rection wrote:sigmazero13 wrote:Runebound has Spiritspeaker Mok also, but I don't see that in your collection. Maybe one of your games ended up with two Mok's instead of one of the other...
View ArticleReply: Runewars:: General:: Re: Looking for Input for Tutorial Vids [Poll]
by Foxhole What is the status of making your tutorial? :)
View ArticleThread: Runewars:: Variants:: orbs and overrun
by buondiavolo If units should have the same possibilities of heroes (to choose a orb result as a damage 1 result )... should change to much the game ?The reason is that sometimes orbs results...
View ArticleReply: Runewars:: Variants:: Re: orbs and overrun
by sigmazero13 I think this would change the mechanics too drastically, and not for the better. I think the combat mechanics are already tuned pretty well, that throwing them out this much would really...
View ArticleReply: Runewars:: General:: Re: Looking for Input for Tutorial Vids [Poll]
by Wayne SchulatzFoxhole wrote:What is the status of making the tutorial video? :)Hey! Thanks for checking in. I'm glad someone is interested. I have started working on it but frankly things got a...
View ArticleReply: Runewars:: Variants:: Re: orbs and overrun
by buondiavoloI think the combat mechanics are already tuned pretty wellI'll hope you like discussing a little :i am not try to make you change ideas,but to see a little more deepply in the...
View ArticleReply: Runewars:: Variants:: Re: orbs and overrun
by sigmazero13buondiavolo wrote:The new version changed some thing. Routed exagon now counts for tally strenght and they changed Vaal sorceress ability.Yes, but neither changed the entire combat system...
View ArticleReply: Runewars:: Variants:: Re: orbs and overrun
by buondiavoloThematically routed unity that still give strenght is not very realistic.This argument holds no water. Thematically, there are LOTS of things that aren't very realistic with the combat...
View ArticleReply: Runewars:: Variants:: Re: Cowardly heroes
by buondiavolo Seems to me not very attractive: best option is to become routed !I like more easy way( may be too much easy or that change too much the normal mechanics).If an hero declare than he...
View ArticleReply: Runewars:: Variants:: Re: orbs and overrun
by sigmazero13buondiavolo wrote:Thematically routed unity that still give strenght is not very realistic.This argument holds no water. Thematically, there are LOTS of things that aren't very realistic...
View ArticleReply: Runewars:: General:: Re: Faction Win Stats
by selwyth Latari wins a 4er (though every side was in the running at some point)
View ArticleThread: Runewars:: General:: Plastic minis for strongholds and cities.
by ropya I can't remember the count of how many minis would be needed for the strongholds and cities to fully pimp the game. Anyone know? And do you think these would work well?...
View Article