Reply: Runewars:: Rules:: Re: Duration of conquer supremacy?
by sigmazero13 Just to concur, it's #1. This applies to all cards - the ability only is in effect for the season you play it, including the supremacy ability.
View ArticleReply: Runewars:: Rules:: Re: Maximum of attributes?
by sigmazero13 Thanks! It's getting big enough where I've considered adding an index or something, as there are some rulings that involve multiple cards, and trying to figure out where to put them is...
View ArticleReply: Runewars:: Rules:: Re: Ghost armor vs Beastman
by sigmazero13 I respectfully disagree with Kelly; the Ghost Armor text says "Prevent up to 2 damage." It says nothing about it coming from the same "source", though I think it's implied that it's not...
View ArticleReply: Runewars:: Rules:: Re: About the term "enemy"
by sigmazero13Hermjard wrote:Hmm, does that also mean, that all special abilities of all heroes, which refer to the "enemy hero", "the enemy fate card" and so on, are not applicable in duels against...
View ArticleReply: Runewars:: General:: Re: Open letter to Corey Konieczka
by KeyserSoze Perhaps Trolls will be present?http://www.fantasyflightgames.com/edge_npm_sec.asp?eidm=198&...I would like::d10-1: 2 new races, not necessarily to increase player count. I don't care...
View ArticleReply: Runewars:: General:: Re: Open letter to Corey Konieczka
by sigmazero13 I would guess if another set of races would be introduced, they would likely be the Orcs of the Broken Plain and the Dwarves of Dunwarr.This would fit both with the fact that Runewars is...
View ArticleReply: Runewars:: General:: Re: Open letter to Corey Konieczka
by JConnerMartin518 wrote:Neverfade wrote:Hopefully he's busy with a Middle-Earth Quest expansion.Get in line!Right behind a Gears of Wars expansion. :whistle:+1
View ArticleReply: Runewars:: Variants:: Re: Small change to encourage...
by petercoxOther than the balance concern (which would also be my primary concern), this type reward can be abused. For example, in Game of Thrones, I've seen many "attacks" designed to strengthen both...
View ArticleReply: Runewars:: General:: Re: Open letter to Corey Konieczka
by AnduinJConner wrote:Martin518 wrote:Neverfade wrote:Hopefully he's busy with a Middle-Earth Quest expansion.Get in line!Right behind a Gears of Wars expansion. :whistle:+1-1 :P
View ArticleReply: Runewars:: Variants:: Re: Small change to encourage...
by Anduin you could of course think about giving out 3 influence points, instead of 2, as a choice in the spring. That would make the decision tougher again. The overall influence count would rise of...
View ArticleReply: Runewars:: Rules:: Re: Failed diplomacy and heroes
by Hermjard Thank you for submitting this question to Corey! I am curious, what he will answer! :)Btw, the rules of the revised edition state on p. 21 about retreats:"Units routed during the current...
View ArticleThread: Runewars:: Rules:: Duelling the Sorcerer
by Hermjard In a normal battle there is an order, in which attacker and defender resolve their fate card results. If defending sorcerers have orb results, they cannot raise their life points anymore,...
View ArticleReply: Runewars:: Rules:: Re: Duelling the Sorcerer
by uzix Sorcerer has only 1 HP, so in this case you will receive a damage and sorcerer will die.But to give sorcerer extra HP would be a good option as well :)
View ArticleThread: Runewars:: Rules:: Maximum of attributes?
by Hermjard Has a hero a maximum value of attributes?I know, that the rules state, that a hero can only have one training token for each of his attributes, but this does not answer the question.For...
View ArticleReply: Runewars:: Rules:: Re: Duelling the Sorcerer
by Hermjard Pardon? It is exactly this option, about what is my question.
View ArticleReply: Runewars:: Rules:: Re: Duelling the Sorcerer
by Hector131 I think the the Sorcerer would not die in this instance. I would think that any orb result by a Sorcerer would carry over to the next rounds of a duel. Just my 2 coppers.
View ArticleReply: Runewars:: Rules:: Re: Maximum of attributes?
by Hector131 Yes, I would think that you could temporarily give the hero a boost by spending influence apart from any training tokens that hero may or may not have. Just my 2 coppers! Cheers!
View ArticleReply: Runewars:: Rules:: Re: Duelling the Sorcerer
by Anduin I would also rule in favor of the sorcerer. Just as you said, there are reward cards like the Minor Healing that were ruled similarly.From the uFAQ:Q: If a hero has the Minor Healing Reward...
View ArticleReply: Runewars:: Variants:: Re: Small change to encourage...
by petercox Yes, I agree. I thought about the 3 influence vs 1 tactic card thing and it potentially has some weird run on effects as you mention and is dangerous to mess with too much balance wise.I...
View ArticleReply: Runewars:: Rules:: Re: Duelling the Sorcerer
by sigmazero13 I agree with BanduinAnduin. You would hit the sorcerer at the exact same time that his health becomes 2. He survives to fight another round.
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