Reply: Runewars:: General:: Re: 2 players?
by sigmazero13SirWashington wrote:wtchaftcha wrote:you can finish in around 60-90 mins :)wow 60 mins, that is something!I agree 2 player is a great game, and pretty fast, though i haven't broken the 90...
View ArticleReply: Runewars:: General:: Re: I'm finding the minis very fragile
by TheByteknight I got their replacement package in the mail today with mixed results, as discussed on my gaming blog:http://byteknightvol2.blogspot.com/2016/01/runewars-replacem...
View ArticleReply: Runewars:: General:: Re: I'm finding the minis very fragile
by Honosbinda I'll check out your blog soon, but I must say I am finding the Necromancers pretty fragile after some handling during play aver the last weeks. Thin ankle problems causing them to break...
View ArticleThread: Runewars:: Rules:: Moving Heroes with Strategize Order
by Zerosum Can a Hero be moved into a non-empty/non-friendly area using the Strategize Order card?Rulebook states under Strategize Card:"This Order card allows a player to freely move his units and/or...
View ArticleReply: Runewars:: Rules:: Re: Moving Heroes with Strategize Order
by manutd03 We've always played that heroes can't move into areas with neutral or enemy units using the Strategize order card.Now, during the Summer quest phase, they can go wherever they like. :D
View ArticleReply: Runewars:: Rules:: Re: Moving Heroes with Strategize Order
by sigmazero13 While Heroes are not normally barred from moving in/through enemy or neutral-controlled areas, the rules for Strategize restrict that - even Heroes must move to empty or friendly...
View ArticleReply: Runewars:: Rules:: Re: Moving Heroes with Strategize Order
by Zerosum Thanks for the replies. I played this a lot in 1st edition. Looking forward to trying the revised version.
View ArticleReply: Runewars:: General:: Re: I'm finding the minis very fragile
by TheByteknightHonosbinda wrote:I'll check out your blog soon, but I must say I am finding the Necromancers pretty fragile after some handling during play aver the last weeks. Thin ankle problems...
View ArticleReply: Runewars:: General:: Re: 2 players?
by uzix This game is good, when you are not in rush.I`ve played with my wife for 30 min. then we left the game for few hours. Came back and carried on for 1 hour when I`ve made silly mistake and lost...
View ArticleThread: Runewars:: General:: runewars promo cards
by michelesommi Hi,I have all 4 promo miniatures in English and they are all sealed, but they all miss the Runewars card. Anybody can help on where to find them ?thanks for help
View ArticleReply: Runewars:: Rules:: Re: Moving Heroes with Strategize Order
by Dark Sonsigmazero13 wrote:While Heroes are not normally barred from moving in/through enemy or neutral-controlled areas, the rules for Strategize restrict that - even Heroes must move to empty or...
View ArticleReply: Runewars:: Rules:: Re: Moving Heroes with Strategize Order
by Honosbinda I found this semi-relevant Q/A from Corey's answers:Q: Can a player use a Strategize Order card to move intoan enemy home realm area that has no units or strongholds?A: No, players may...
View ArticleReply: Runewars:: Rules:: Re: Moving Heroes with Strategize Order
by sigmazero13 I can submit a rules question to Corey if you want, but I am 99.9% sure what the answer will be.The "move through enemies" is indeed the general rule, but that doesn't preclude...
View ArticleReply: Runewars:: General:: Re: runewars promo cards
by wisek My solution:1) Gather some spare hero cards (f.e. from Dungeonquest). If you have a really good printer - print the hero card back.2) Print the hero cards from this site.3) Glue them together...
View ArticleReply: Runewars:: General:: Re: runewars promo cards
by sigmazero13wisek wrote:The original hero cards were a gift at some FFG event. If you were at that time on another continent - bad luck :)Well, they did sell them online for a very short time (I...
View ArticleReply: Runewars:: General:: Re: Rulings from Corey Document
by randomlife You know what my dream would be? To have all of Corey's rulings/errata incorporated into one living online rulebook that includes the core rules and Banners of War.Has anyone attempted...
View ArticleReply: Runewars:: General:: Re: Rulings from Corey Document
by sigmazero13 The thing is, a lot of these rulings wouldn't really work in a living rulebook, because the majority of them relate to card interactions more than the actual rules.That said, it could be...
View ArticleReply: Runewars:: General:: Re: Rulings from Corey Document
by SirWashington i agree it would be really cool. The layers of base game + banners + revised can make starting a game for the first time tough. And then you can't remember whether a rule is in the...
View ArticleReply: Runewars:: Rules:: Re: Moving Heroes with Strategize Order
by randomlife I think of it this way: Heroes can move into enemy territories when there is an order that lets units move into enemy territories. But no units can move into enemy territories using...
View ArticleReply: Runewars:: Rules:: Re: Summon lightning
by randomlife Maybe some players would want to draw the cards in order to force a shuffle of the deck. Like, if they noticed that a lot of the Specials had already gone by.But that's pretty esoteric. :)
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