by CrazyRich428
Hey all. Ran into some rules questions that don't seem to be answered out-right in the rulebook or FAQ, thought you might have some insight.1) When a card requires you to reveal runes for an effect, do you leave them revealed? Or can you re-hide them after showing them to all players?
2) Is moving into an empty enemy homerealm count as a battle? As in, can you use motivation to move into 2 enemy homerealms in one season, or use tactics cards relating to battles, when there are no defenders?
3) Threatened Home Realms has some interesting situations. What if an enemy controls one of your homerealm hexes with a rune - can you move it? What if there are o spots for you to move the rune to, do you ignore the effect?
4) What happens when you trigger the Sorceress' special ability against a force of all-routed units?
5) Do quests HAVE to be completed during the quest phase? There are some that would allow you to complete them outside of it. For example, The Frost Tower allows you to pay 6 inf for a rune. Precedence is in the quest For Terrinoth, which HAS to be completed outside the quest phase since it is triggered by a battle.
Thanks for your thoughts!