Reply: Runewars:: General:: Re: runewars vs eclipse
by JJWonderboy Both Eclipse and Runewers are great games. They're pretty different and so can easily sit within a collection. For this reason, I'd suggest buying Runewers rather than an expansion to...
View ArticleReply: Runewars:: General:: Re: 3 Hex with 6 Giants ?
by sigmazero13 I don't normally like to mark up components myself, but in this case, while the marker does look a little different, it's close enough :)Without trying to go the sticker route, I think...
View ArticleReply: Runewars:: General:: Re: 3 Hex with 6 Giants ?
by Anduin maybe another solution could be to ask FFG if they are willing to replace the "misprinted" tiles. They do have correct ones after all.
View ArticleReply: Runewars:: General:: Re: 3 Hex with 6 Giants ?
by sigmazero13Anduin wrote:maybe another solution could be to ask FFG if they are willing to replace the "misprinted" tiles. They do have correct ones after all.True, but it's possible all the correct...
View ArticleReply: Runewars:: General:: Re: runewars vs eclipse
by Raiden00 I owned both games with Runewars being a more recent purchase.I suggest go with Eclipse expansion, as it really makes a fantastic game better with better tech, more races and just a great...
View ArticleReply: Runewars:: General:: Re: runewars vs eclipse
by robbbbbb I've played both. I would absolutely recommend Runewars over Eclipse.I've gotten frustrated with Eclipse. It's a little too fiddly, and making the game system work is frustrating. I never...
View ArticleReply: Runewars:: General:: Re: runewars vs eclipse
by Sevej In Runewars, you'll raise an army, only to get it destroyed, several times in a game.
View ArticleReply: Runewars:: General:: Re: runewars vs eclipse
by rjorgeSevej wrote:In Runewars, you'll raise an army, only to get it destroyed, several times in a game. That's a feature, not a bug :p
View ArticleReply: Runewars:: General:: Re: runewars vs eclipse
by sigmazero13Sevej wrote:In Runewars, you'll raise an army, only to get it destroyed, several times in a game. Whereas in Eclipse, you'll build a fleet, only to get it destroyed, several times in a...
View ArticleReply: Runewars:: Variants:: Re: Heroes without Quests
by SirWashington do you find this variant more useful at higher player counts? At 2p, i didn't find the heroes taking too much time, or at least watching the other player's hero was somewhat important....
View ArticleReply: Runewars:: Variants:: Re: Heroes without Quests
by manutd03SirWashington wrote:do you find this variant more useful at higher player counts? At 2p, i didn't find the heroes taking too much time, or at least watching the other player's hero was...
View ArticleThread: Runewars:: Variants:: City Tower variant
by zedzik88 I think about using City Tower to more protect cities in Runewars. I have race sheet for 9 resourcers and we play with 2 additional map tiles(each has 1 hex). If we want recruit units we...
View ArticleThread: Runewars:: Variants:: Portals
by zedzik88 I think about use variant with portals. I have 3 single map tiles with portal. Can we use it to increase player interaction? And they can attack each other. 1)Portal tiles may not touch...
View ArticleThread: Runewars:: General:: What physical accessories are unique to the...
by LotusVale I have the Revised edition, and also recently bought the Banners of War expansion. It seems that the revised edition is more like a budgeted edition. Is this true? What comes in the big...
View ArticleReply: Runewars:: General:: Re: What physical accessories are unique to the...
by SirWashington cards are the same. Mountains and thicker faction boards are the only real differences. One of the terrain was cut in half in the revised edition, which could be considered an...
View ArticleReply: Runewars:: General:: Re: What physical accessories are unique to the...
by kastrologos also the factions player boards are thicker..
View ArticleReply: Runewars:: General:: Re: Laser-cut insert for Runewars - asking for...
by gfserisSirWashington wrote:It almost looks like box could fit the expansion with a little re-design. The faction trays look quite roomy and might actually be able to accommodate new units. Those,...
View ArticleReply: Runewars:: General:: Re: What physical accessories are unique to the...
by sigmazero13 As mentioned, the cards are the same. FFG uses the smaller cards quite frequently, as they take up less table space, and in this case they don't need to be big to fit the info on them....
View ArticleThread: Runewars:: Rules:: After 4 year of game, 2 question!
by Shooock 1) The Reward Card - "Rune of Summoning" allow move units from an activated area?2) There is a tactic card that force a enemy hero to join (for 2 or 4 Influence) to your army, now my...
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