Reply: Runewars:: Reviews:: Re: Worst Game Ever
by Barry Kendall I like Runewars. A lot. I'm glad I have the original edition with nifty mountains.Everyone who has played it loves it and asks to play again. And again.It's gorgeous. It's epic. It's...
View ArticleThread: Runewars:: Rules:: Threatened home realm.
by MrMT I just wanted to clarify this card. It came out in the last season of the game, and the enemy was in my home realm. This allowed me to take a rune from his control, and put it into one of my...
View ArticleReply: Runewars:: Rules:: Re: Threatened home realm.
by Weltenreiter Intuitively I'd say if he has units there, you don't control it anymore (about the only thing ever that compromises home hex control), and without checking the box for text, intuitively...
View ArticleReply: Runewars:: Rules:: Re: Threatened home realm.
by MrMT Yes, but it says nothing about controlled areas. It just says in your home realm.
View ArticleReply: Runewars:: Rules:: Re: Threatened home realm.
by FritzBraunMrMT wrote:It lost him the game. I still won! (Technically)
View ArticleReply: Runewars:: Rules:: Re: Threatened home realm.
by MrMTFritzBraun wrote:MrMT wrote:It lost him the game. I still won! (Technically)Ah, true. But it would have been a pure victory otherwise!
View ArticleReply: Runewars:: Rules:: Re: Threatened home realm.
by sigmazero13 Sounds right to me. Can't really have a home realm much more threatened than "occupied by enemy forces"!
View ArticleReply: Runewars:: Rules:: Re: Threatened home realm.
by sigmazero13MrMT wrote:FritzBraun wrote:MrMT wrote:It lost him the game. I still won! (Technically)Ah, true. But it would have been a pure victory otherwise!I'm curious as to the context... :p how...
View ArticleReply: Runewars:: Rules:: Re: Threatened home realm.
by FritzBraun It's not that interesting. There were 3 of us on 3 runes, and I won on influence, but none of us had realised that was the tie breaker and so hadn't optimised our last few moves for that....
View ArticleReply: Runewars:: General:: Re: How to speed up the game?
by jtammel We just finished 6 winter game of RuneWars. Group liked it but it took 10.5 hrs to finish (=Undead victory during 6th year). A bit too long with 1 go. We agreed that excellent game to be...
View ArticleReply: Runewars:: General:: Re: How to speed up the game?
by sigmazero13 A 6-year game is basically 24 turns. If it took 10.5 hours, that's close to half an hour per turn.I'm just having a hard time figuring out what's going on during that half hour :) In...
View ArticleReply: Runewars:: General:: Re: How to speed up the game?
by Soldier 10.5 HOURS! Was everyone drunk?I've only played 2 games so far, but both were under 5 hours. That included setup AND learning rules.If we needed to speed it up I would pick one of three...
View ArticleThread: Runewars:: Rules:: Controlling Runes with Heroes / Placing Received...
by konicki Playing through my second solo game; really trying to iron out the rules before attempting to teach. Two quick questions for anyone:1) When I "receive" a dragon rune, do I follow the...
View ArticleReply: Runewars:: Rules:: Re: Controlling Runes with Heroes / Placing...
by HyperionHuxley Yes, Yes, No.
View ArticleReply: Runewars:: Rules:: Re: Controlling Runes with Heroes / Placing...
by konicki Thanks for the quick reply.Short followup question: When drawing hero cards off of Rally Support, if I spend 2 influence to draw 2 hero cards, but both of the heroes I draw belong to the...
View ArticleReply: Runewars:: Rules:: Re: Controlling Runes with Heroes / Placing...
by HyperionHuxley You can still recruit those heroes. Just keep in mind that you might have to pay extra influence to keep them should the right card come up in the Fall.
View ArticleReply: Runewars:: Rules:: Re: Controlling Runes with Heroes / Placing...
by konicki Final follow up because you seem to know the game well:Situation: I move 2 army units and a hero into a space containing 2 neutral units. I start a battle. I draw enough dmg to kill the...
View ArticleReply: Runewars:: Rules:: Re: Controlling Runes with Heroes / Placing...
by HyperionHuxley Looks like you've got it right. I believe that since the defender wins ties that you as the attacker would be forced to retreat in both situations. Retreating units and heroes are...
View ArticleReply: Runewars:: Rules:: Re: Controlling Runes with Heroes / Placing...
by sigmazero13 For what it's worth, I concur with all of the above. With regards to the last two situations, it may be worth noting that this scenario implies that your two units and the enemy two...
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