by Abyad
age of Gods wrote:
The biggest complain about it is in fact the combat system. I have seen people laugh about it and it is called the most ridiculous..
when there is a battle it is up to the general (aka-Player)
to send types of troops to the battlefield to engage the enemy.
This way the PLAYER HAS TO USE HIS/HER BRAIN as to what type of troops
they should send out first...This game dictates to you who gets to go to
the battle while the rest are having a cup of tea watching others fight...
very poorly done, so the game went on ebay and never again i can find
players who like this kind of being restricted to which type of troops you
should send to the battle which in my mind is the most important piece of the game..
when there is a battle it is up to the general (aka-Player)
to send types of troops to the battlefield to engage the enemy.
This way the PLAYER HAS TO USE HIS/HER BRAIN as to what type of troops
they should send out first...This game dictates to you who gets to go to
the battle while the rest are having a cup of tea watching others fight...
very poorly done, so the game went on ebay and never again i can find
players who like this kind of being restricted to which type of troops you
should send to the battle which in my mind is the most important piece of the game..
You have to see it as a (big) battle taking place with all the units fighting simultaneously, which is simulated in stages (initiatives). Let me try to give you my thematic explanation of a battle, the way I look at it. :)
Let's say the Undead are fighting the Elves. Archers from both factions unleash a hail of arrows on their enemies (initiative 1). While both factions have taken casualties, the Necromancers begin to raise the dead from fallen troops while the Pegasus Riders start wreaking havoc from the sky (initiative 2). Then the Sorceresses cast their magic, making some of the Undead flee from battle (initiative 3). The Warriors by now reach their enemies and start hacking and slashing, while the Reannimates start swarming the Elves (initiative 4). Finally, the mounted Dark Knights charge the weakened enemy and start trampling them (initiative 5).
If you explain it like this, it's not ridiculous at all, but awesome. :)