by waynez
Mordus wrote:
I'm an old school wargamer, but I vastly prefer cards to dice. With cards I can actively plan my strategy around the odds (like a poker player). I beleive that the creators were absolutely trying for this rather than the randomness of dice, where strategy matters a lot less. It's absolutely a matter of opinion, but I wouldn't enjoy Runewars nearly as much with dice... too little strategy to it.
As was mentioned earlier, a counter attack against a 16 man attack is devastating. You attack with 16, have to retreat 8. I now run in with one pegasus or something else fast and automatically kill 8 routed units.
Another thing that has been mentioned... location location location. Making sure the map is not set up so one player has all the ore and food is important. If you are the first player to pick your location, no big deal. If you are the first player to set up home base locations then make sure that the guy who is going first isn't going to have that amazing spot to put himself in.
These are all things that come with experience. A lot of people come out of the first game with those kind of thoughts, but once you start to see the strategies the game really opens up to you.
As was mentioned earlier, a counter attack against a 16 man attack is devastating. You attack with 16, have to retreat 8. I now run in with one pegasus or something else fast and automatically kill 8 routed units.
Another thing that has been mentioned... location location location. Making sure the map is not set up so one player has all the ore and food is important. If you are the first player to pick your location, no big deal. If you are the first player to set up home base locations then make sure that the guy who is going first isn't going to have that amazing spot to put himself in.
These are all things that come with experience. A lot of people come out of the first game with those kind of thoughts, but once you start to see the strategies the game really opens up to you.
I really think your group might have played with a lot of errors. There is no way you can have an army of 16 in a hex. As the guy above mentioned, the max limit a hex can hold is 8. During winter, you destroy units till it is equal to your food value.
As for location, the first player puts out all the possible starting hexes, and the last player has the first pick of location. So if he picks out 1 good location and 2 bad locations, tough luck, the last player would pick the better one.
PS: How can you say "too little strategy" when dice are so random compared to card draw? ;p