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Reply: Runewars:: Rules:: Re: Heroes with Revised Edition Rules

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by hxbx

Weltenreiter wrote:

Not sure I agree with 1. During the other major movement order that previously already allowed moving units as well as heroes (Strategize), activation inhibited units, but not heroes. For consistency and ease of memory (thus avoidance of erroneous planning) I'd strongly prefer to treat the new mobcon hero movement identically. Gotta discuss with the table tonight how we want to handle it for now.
Edit: I also think it's not too impactful to allow. Yes you could get hero support in 2 battles in a year. Hero support isn't as major as some of the ubar hax commander abilities, so thats manageable. Also somewhat thematic for heroes to ride around holding together ALL THE FRONTS. Yes, you could chain 2 movement orders to move them really far for some quest or other, but blowing 2 orders on a quest seems really expensive, if one wants to do that, be my guest.


Thanks Jan. I agree that it would be more consistent for heroes, and compatible with how the original rules are written. If there isn't an official clarification before I play again I think I will play how you suggest with heroes able to move from activated areas. Cheers.

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