by Blackwarder
corkysru wrote:
Blackwarder wrote:
Hi all!
I love Runewars, it's my favorite grand strategy game followed closely by Eclipse.
FFG have recently released a bunch of new games and new editions of games based on old rule sets, games like battle lore and Star Wars:Armada are based on older rule sets that been refined.
So my question is, if FFG were to do a Runeswar 2nd edition what would you like to see them keep, change or add?
My main points of contentions are:
* more streamlined hero play that doesn't feel like a separate mini-game.
* more players interaction around the table.
Warder
I love Runewars, it's my favorite grand strategy game followed closely by Eclipse.
FFG have recently released a bunch of new games and new editions of games based on old rule sets, games like battle lore and Star Wars:Armada are based on older rule sets that been refined.
So my question is, if FFG were to do a Runeswar 2nd edition what would you like to see them keep, change or add?
My main points of contentions are:
* more streamlined hero play that doesn't feel like a separate mini-game.
* more players interaction around the table.
Warder
What game are you playing? More interaction? We have shit ton of interaction at our table. Constantly trying to steal from each other.
We had games where players who were on the opposite sides of the board never met each other and never paid attention to each other, this really came into our attention when we played eclipse with its diplomacy option...
Warder