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Reply: Runewars:: Variants:: Re: Runewars overhaul and rebalancing, BoW included [discussion thread]

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by Hinnyboy

Cadellon wrote:

Ok I just had a idea to rebalance diplomacy. I know a lot of you are complaining at the "wimpy neutrals" but I am looking at this from a strategic and balance-concerned point of view, not thematic ,point of view.

So it's as simple as that: you get 3 cards per 2 influence spend. All other rules still apply
That allows the Good factions to accomplish their neutral allying objectives and gives the evil ones a harder time at their neutral destroying objectives that were waaay to easy.

Please give me your thoughts on this (aside from :" You cannot do that! It ain't realistic" :p)

To be honest I think the old diplomacy rules are quite elegant and this change would make it strange and a bit ugly. I think we have to live with that diplomacy is mostly kind of underpowered. In the right circumstances though (e.g. If a lot neutrals have been clumped together) it can be powerful. I would rather change the silver result to that the one attempting the diplomacy may choose which legal hex to retreat them to instead of the one to his left. And maybe choose if they will remain standing or be routed or something like that.

Maybe make the neutral units more valuable by excluding them from the winter starvation or something like that.

Maybe the objective cards are the ones to be changed, if you think they are unequal.

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