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Reply: Runewars:: Variants:: Re: Runewars Dice mod (no fate cards)

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by Libero03

flador1 wrote:

So this is how it works, On a players turn when in combat instead of drawing fate cards equal to the amount of units they have attacking they roll the hit/miss D6 for each attacking unit (the D6 with the base symbols on them). Any rolled symbols that match the opposing players units bases is a hit, any "miss" symbols rolled are a miss.

So basically all units have the same hit chance? This doesn't seem very fair...

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