by sigmazero13
I sincerely hope they DON'T do anything even close to that. Combat as-is can usually be pretty quick; adding this extra layer of decision making will just add more time to the battles (due to more decisions), but I suspect in the end, it would make very little difference.I'm not sure the scale is very equal, for one thing. Most orb abilities are not worth sacrificing 3 damage over, and routs are only worth 2 damage if you are fighting a group of 2+ HP units; if they even have 1 1HP unit, spending the 2 energy on a rout will be wasting a damage because they would just apply it to the weak unit.
But if it works for your group, go for it.